Live Wire 2 Units 9 and 10
Past Simple Yes/ No questions dice game
Roll the dice and ask a Yes/ No question using the verb next to the first number to try to get a response matching the second number, e.g. a question using “fall” to get a negative response if you rolled 2 and then rolled 4.
Irregular Past Simple storytelling dice game
Take turns continuing a story that one of you starts. Before you add to the story, roll the dice twice, once to decide which verbs you can choose from, and once to decide if you should add a positive sentence (numbers 1, 2 or 3 on the dice) or should add a negative sentence (numbers 4 to 6).
First roll
- eat/ make/ come/ give/ pay/ become
- fall/ feel/ go/ sleep/ leave/ meet/ read/ say
- break/ choose/ ride/ speak/ steal/ wake/ write
- run/ sing/ sit/ swim/ drink
- buy/ catch/ fight/ see/ think
- fly/ grow/ know/ get/ lose/ find/ have
Second roll
- positive sentence or answer
- positive
- positive
- negative sentence or answer
- negative
- negative
Identify the vowel sounds in the past of each verb above. All but one of the numbers has only one vowel sound for all the examples.
Freer storytelling activities
Roll the dice once and take turns continuing a story of the kind, this time not having to roll the dice each time.
- future/ space
- crime/ murder mystery
- love/ romance/ relationships
- ghosts/ supernatural/ horror
- spies/ adventure/ action/ thriller
- fairy tale/ fantasy
Past Simple and future game
Ask a question about the past to get a “No” answer, then try to get a “Yes” answer about the future using the same verb.
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PDF for easy saving and printing: irregular-past-dice games
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